Project information
- Technology: Unity
- Genre: Research
- Year: 2020
- ETD: 2 weeks
- Original: 2014, Android
Synopsis
A simple Unity app that generates fractals with some predetermined rules, using an L-System. The rendering is done with multiple LineRenderers, each with max 100 points so it increases performance. Once generated, you can edit several options for each fractal to make it look more unique. Can be used as in game generation objects or as a work of art.