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Project information

  • Technology: Unity
  • Genre: Economic Simulator
  • Year: 2021
  • ETD: 2 weeks
  • Original: 2016, Android



Play on Unity Play

Economic System

Cost =POWER(A2+1,C2+1)
Sell1 =D2*0.25+1
Sell2 =D2*0.5+1
Sell3 =D2
Sell4 =D2*1.25+1
Sell5 =D2*1.5+1
Feedval =D2*0.01+1
Feedlevel =(C2)*2
Timehungry =(C2)*5
Timedead =(A2+1)*60

Initial Android Version, 2016

Asset Details

  • https://www.dafont.com/bleeding-cowboys.font
  • https://assetstore.unity.com/packages/3d/characters/animals/birds/living-birds-15649
  • https://assetstore.unity.com/packages/audio/ambient/in-the-park-ambient-soundtrack-51986
  • https://assetstore.unity.com/packages/2d/textures-materials/nature/winter-wonderland-49835
  • https://assetstore.unity.com/packages/3d/environments/snowed-fence-6722
  • https://assetstore.unity.com/packages/vfx/shaders/ultimate-10-shaders-168611
  • https://assetstore.unity.com/packages/tools/utilities/asset-cleaner-pro-clean-find-references-167990